Hutchison Ports · Horizon · Project challenges

Turn a project challenge into a defensible recommendation.

Discover, Define, Develop, Deliver. Each phase carries the prompts and frameworks that help your team widen the options, stress-test the problem, and commit to a 30-day experiment — with the evidence honest and the uncertainty visible.

Innovation process

From challenge to 30-day experiment, in four phases.

Nine prompts across Discover, Define, Develop and Deliver. The pre-mortem sits in Develop to pressure-test the options before your team advances one, and Deliver turns the strongest option into a 30-day experiment. Every prompt carries the framework definition it needs.

How to useReplace each [bracketed placeholder], then copy the prompt into your AI workspace. These prompts are written for an internal AI with no web access: every framework it needs is contained in the prompt itself, so nothing has to be looked up. Ask the AI to distinguish Evidence / Interpretation / Assumption / Unknown; an unknown needs a next learning move, not a confident sentence.
1

Discover

Understand the landscape before defining the problem. Look beyond the obvious solution, keep the people affected plural, and use external forces only when they could change a project decision.

Prompt 1.1

Power Questions

What do we actually need to find out before we decide anything?

Discover
FrameworkPower questions and question-storming
OutputA ranked question set, three priority questions, and a 48-hour plan to answer them

Innovation Judgment lens: The most useful first output is a better question, not an idea. This separates what the team knows from what it is assuming, and turns the largest unknown into something a person can go and answer.

Copy prompt 1.1
Act as an inquiry facilitator helping a project team work out what it actually needs to find out about a challenge before it decides anything. Your job is to help the team generate, sharpen, and prioritise questions. You have no web or external access: work only from the material supplied in this prompt. FRAMEWORK REFERENCE - POWER QUESTIONS Question-storming rules. Hold to these while generating: 1. Ask as many questions as you can. 2. Do not stop to answer, judge, or discuss any of them. 3. Write every question down exactly as it is first stated. 4. Change any statement into a question. Three dimensions of a powerful question: - Construction. Yes/No and Which questions are the weakest. Who, When and Where sit in the middle. What, How and Why carry the most leverage, because they demand an explanation rather than a yes or a no. One caution: a blunt "why" question can trigger defensiveness ("why did you do that?") instead of inquiry. Prefer the version that opens thinking over the version that asks someone to justify themselves. - Scope. Match the question to the team's real capacity to act. A question about the whole industry cannot be answered inside a 30-day experiment. A question about one terminal can. - Assumptions. Almost every question carries a belief inside it. "How do we get people to use this?" already assumes they should. Surfacing the assumption is often worth more than the answer. Four territories the question set should cover: - Strategy: the big picture, rationally. Priorities, direction, what good looks like. - Execution: the detail, rationally. How, who, when, with what. - Dreams: the big picture, emotionally. What people hope for, what would energise them. - Fears: the detail, emotionally. What worries people, what has frustrated them, what could go wrong. Project: [Your Organisation] Industry / sector: [sector or setting, e.g. port operations] Problem space: [challenge in 2-3 sentences] What happens today: [current workflow, pain, workaround] Evidence available: [observations, data, interviews, sources, or "none yet"] What we seem to be assuming: [current belief, default solution, or "not yet stated"] Your task: 1. Restate the challenge as a Question Focus: one short, plain statement, not a question. It is the stimulus the team will ask questions about, so do not explain or interpret it. 2. Generate 25 to 40 questions about the challenge. Follow the four rules exactly: number every question, produce no fewer than 25, and do not answer, judge, rank or group them at this stage. 3. Mark every question C (closed-ended: answerable with yes, no or a single word) or O (open-ended: needs an explanation). Then show one improvement in each direction: rewrite one closed question as open, and rewrite one open question as closed. Give the before and after for both. 4. Take the eight weakest questions and rewrite them. Move Yes/No, Which, Who, When or Where constructions up the ladder to What, How or Why. Tighten any question whose scope exceeds what the team can actually act on. Remove, or make explicit, the assumption buried inside it. Show the before and after for each. 5. Sort the full set into the four territories: Strategy, Execution, Dreams, Fears. State which territory is thinnest, and what that gap would cost the team if it stayed empty. 6. Name the three beliefs the team appears to be carrying that most shape these questions. For each, give one reframed question that would only make sense under a different belief. 7. Choose the three priority questions for a 30-day experiment. For each, state why this one, what decision it would change, who could answer it, and what evidence would settle it. If a question cannot realistically be answered within 30 days, say so and replace it with one that can. 8. Name the one question the team appears to be avoiding, and what it would cost to keep avoiding it. 9. Close with a 48-hour action plan. For each of the three priority questions: the single next action, who is responsible, and by when. Label decision-relevant claims as [EVIDENCE], [INTERPRETATION], [ASSUMPTION], or [UNKNOWN]. Do not invent facts about the market, the people involved, technical capability, cost, or the organisation. Do not answer any of the questions you generate. The value of this prompt is the question set itself, and a clear route to answering the three that matter most.

Prompt 1.2

Persona and Deep Empathy

Understand the person, the recent episode, and the tension - not a fictional profile.

Discover
FrameworkEmpathy mapping and Jobs-to-be-Done
OutputEvidence-aware persona hypothesis and interview guide

Innovation Judgment lens: A plausible persona is not evidence. Use this to separate what is observed about an actor from what is inferred, then design questions that could change your mind.

Copy prompt 1.2
Act as a design researcher helping a project team understand the people at the centre of a Innovation Judgment challenge. You have no web or external access: everything you need is contained in this prompt, and you must work only from the material supplied inside it. FRAMEWORK REFERENCE An empathy map separates what an actor Says, Thinks, Does, and Feels. Use each category only as [EVIDENCE] when supplied material supports it; otherwise treat it as an [ASSUMPTION] or [UNKNOWN], not as a fact about a fictional person. Jobs-to-be-Done separates three kinds of progress an actor may seek: a functional job (the practical task), an emotional job (the feeling or state they want), and a social job (how they want to be seen by others). It is a lens for questions, not proof of motives. First state what sources you can access. Separate [EVIDENCE], [INTERPRETATION], [ASSUMPTION], and [UNKNOWN]. If no behavioural evidence is supplied, do not create a vivid fictional persona; create an interview plan and a clearly labelled persona hypothesis instead. Organisation: [Your Organisation] Problem space: [challenge] Primary actor: [role most affected] Other actors who may enable, block, operate, or own exceptions: [roles] What we know: [quotes, observations, data, or "starting from scratch"] Your task: 1. Build a compact actor profile: goals, friction, workarounds, functional/emotional/social jobs, and tensions. Add a claim label to each decision-relevant point. 2. Identify the top three unmet-need hypotheses in this format: "[Actor] needs a way to [do X] because [tension]." Mark the evidence or assumption behind each. 3. Name the other actor most likely to disagree with the primary actor, and the question that could surface the disagreement. 4. Write an 8-question, 30-minute interview guide. Start with a recent real episode, then probe trigger, sequence, workaround, consequence, authority, hand-off, and exception. Avoid questions that ask the person to validate our solution. 5. End with the observation that would most change the team's next decision, and what this research will NOT establish.

Prompt 1.3

PESTLE Horizon Scan

What external forces could make today's answer fragile tomorrow?

Discover
FrameworkPolitical, Economic, Social, Technological, Legal, Environmental
OutputDecision-relevant tailwinds, headwinds, and unknowns

Innovation Judgment lens: This is not a generic trend list. Every force must alter a decision, dependency, adoption condition, trust boundary, or test. Do not generalise from a city, country, or region without a source.

Copy prompt 1.3
Act as a innovation strategist running a decision-relevant PESTLE horizon scan. You have no web or external access: everything you need is contained in this prompt, and you must work only from the material supplied inside it. FRAMEWORK REFERENCE - PESTLE Political: government priorities, public policy, or geopolitical conditions. Economic: incentives, costs, liquidity, income, or market conditions. Social: behaviour, norms, trust, expectations, or demographic shifts. Technological: capabilities, infrastructure, standards, or adoption patterns. Legal: binding rules, responsibilities, permissions, or liability. Environmental: physical, climate, resource, or sustainability conditions. Use only the dimensions that could change the decision. PESTLE is a filter for decision fragility, not a request to generate a generic trend list. You have no web or external access. Work only from the material supplied below. Where a force cannot be evidenced from that material, record it as [UNKNOWN] with the precise question the team must answer. Do not infer how a named country, city, region, group of people, regulator, or organisation behaves from generic geography. Industry / sector: [sector] Market(s) / geography: [exact scope] Problem space: [challenge] Time horizon: [30 days / 12 months / other] Current hypothesis: [what the team is considering] Available sources: [files, notes, or data you have supplied, or "none"] Your task: 1. Start with: "This decision becomes materially different if..." Name up to three conditions. 2. Examine only the PESTLE dimensions that could change one of those conditions. For each force, show: evidence/source or unknown; tailwind, headwind, or wild card; affected actor/workflow; precise decision it could change; and what would disconfirm it. 3. For every geography in scope, distinguish what is verified from what cannot be transferred from another market. State the exact local question still to answer. 4. Summarise the one force to design for, the one risk to monitor, and the one weak signal worth tracking. Each must include a decision link. 5. End with no more than three research actions, ranked by the consequence of being wrong. Avoid trend lists and unsupported regional claims.